#pragma once
#include "Figure.h"

class Triangle : public Figure
{
private:
	float scale;
public:
	Triangle(void);

	void Triangle::initPoints();
	
	void setScale(float scale);
	float Triangle::getScale();

	Figure* Triangle::clone();

	string getName() { return "Triangulo"; }

	int getType() {
		return 3;
	}

	~Triangle(void);
};

